I feel like the Chosen were handled poorly narratively, starting out strong before fizzling into nothing, but that isn’t a complete deal breaker. ![]() There’s an enormous amount of content that enhances the game overall, as opposed to being an exceptional footnote at the end of a separately good game, which makes this the best kind of expansion. XCOM 2: War of the Chosen remains faithful to this idea by curating its content to be an extra layer on what’s already present a new challenge added into the mix for veteran (or masochistic) players. ![]() It’s a struggle, you’re always supposed to feel like you’re on the back foot even when things are going well, and at best you merely survive to fight another day. ![]() At the end of the day, XCOM is not a game that’s meant to allow the player to feel powerful.
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